[map]
start = "Sorpigal"
afterEndingSequences = "Karthal_Harbour"
spawnerEndingSequences = 56

[grid]
monsterSpawnRange = 10
monsterVisibilityRange = 7
monsterVisibilityRangeWithDangerSense = 9

[gametime]
dawnStartHours = 8
dayStartHours = 10
duskStartHours = 18
nightStartHours = 20
minutesPerTurnOutdoor = 5
minutesPerTurnCity = 1
minutesPerTurnDungeon = 2
minutesPerRest = 480

[gameplay]
maxLevel = 50
inventorySize = 50
rewardXpMultiplier = 1.05
actionLogMaxEntries = 50
startSupplies = 6
exploreRange = 3
brokenItemMalusNormal = 0.9
brokenItemMalusHard = 0.25
itemPriceBrokenOrUnidentified = 5
resistancePerBlessing = 5
itemResellMultiplicator = 0.25
scrollNoviceMagicFactor = 1.0
scrollExpertMagicFactor = 2.0
scrollMasterMagicFactor = 3.0
scrollGrandmasterMagicFactor = 4.0
rangedAttackMeleeMalus = 0.5

[conditions]
hoursDeficiencySyndromesRest = 30
minutesDeficiencySyndromesTick = 5
poisonEvadeDecrease = 20
poisonHealthDamage = 0.1
sleepingWakeupDamage = 0.1
cursedAttribDecrease = 0.7
cursedAttackDecrease = 0.3
weakAttribDecrease = 0.7
knockedOutTurnCount = 5
cantDoAnythingTurnCount = 5
deadBaseValue = 30
deadVitalityMultiplicator = 3

[skills]
skillPointsPerLevelUp = 3
attributePointsPerLevelUp = 3
requiredSkillLevelNovice = 1
requiredSkillLevelExpert = 7
requiredSkillLevelMaster = 15
requiredSkillLevelGrandMaster = 25
skillExpertPrice = 500
skillMasterPrice = 1500
skillGrandmasterPrice = 5000

[party]
members = 7,10,5,3
healthPerMight = 0
healthPerVitality = 3
manaPerMagic = 0
manaPerSpirit = 3

[combat]
mainHandAttackValue = 50
offHandAttackValue = 15
rangeAttackValue = 50
mainHandDamage = 0.02
rangedDamage = 0.02
magicDamage = 0.02
offHandDamage = 0.004
mainHandCritChanceDestinyMod = 0.25
offHandCritChanceDestinyMod = 0.05
rangedCritChanceDestinyMod = 0.25
attackValuePenaltiesLightArmor = 6,12,18,24,30
attackValuePenaltiesHeavyArmor = 12,24,36,48,60
defendEvadeBonus = 0.5
defendBlockBonus = 0.25
magicCritChance = 0.25
magicCritFactor = 0.2
monsterCastChance = 80
evadeFactor = 0.85
magicEvadeFactor = 0.5

[warriorMode]
hirelingGoldShareFactor = 1.1
itemSpellsFactor = 1.1
itemConsumablesFactor = 2
itemEquipmentFactor = 1.1
npcSuppliesFactor = 2
npcItemRepairFactor = 2
npcItemIdentifyFactor = 2
npcRestoreFactor = 2
npcResurrectFactor = 2
npcCureFactor = 2
npcRestFactor = 2
npcSkillTrainingFactor = 1.1
npcClassPromotionFactor = 1.1
npcTravelFactor = 1.1
npcHirelingCostsFactor = 2
monsterHealthCoreFactor = 1.5
monsterHealthEliteFactor = 1.2
monsterHealthChampionFactor = 1.1
itemResellMultiplicatorHard = 0.1
damageReceiveFactor = 1.2
npcRespecFactor = 2.0

[npc]
tradingInventorySize = 48
costCast = 10
costCure = 15
costIdentify = 50
costRepair = 25
costRest = 20
costRestoration = 30
costResurrect = 100
costTravel = 150
costSupplies = 60
hirelingBlockChance = 0.5
costRespec = 1000

[online]
enableRendezVousLogging = false